And
A logical operator that combines two rules and only fires events if both inputs are true.
Graphical View
Form View
Configuration
Property | Description | Default Value |
---|---|---|
Name | A user-specified name for this rule | “And #” |
Can Trigger Actions | Specifies whether events generated by this rule trigger actions | Active |
Input A | The first input | None |
Input B | The second input | None |
Per Target | Fire one event per tracked object | Active |
If we consider a scene with two presence rules, connected to two separate zones, connected by an AND rule, the table below explains the behaviour of the Per Target property. Note that object here refers to a tracked object, as detected by the VCA tracking engine.
State | Per Target | Outcome |
---|---|---|
Object A in Input A, Object B in input B | On | Two events generated, one for each object |
Object A in Input A, Object B in input B | Off | Only one event generated |