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Continuously

A logical operator that fires events when its input has occurred continuously for a user-specified time.

Graphical View

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Form View

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Configuration

Property

Description

Default Value

Name

A user-specified name for this rule

“Continuously #”

Can Trigger Actions

Specifies whether events generated by this rule trigger actions

Active

Input

The input rule

None

Per Target

Fire one event per tracked object. See description below for more details

Active

Interval

The time in milliseconds

1

Considering a scene with a Presence rule associated with a zone and a Continuously rule attached to that Presence rule, when the Per Target property is on, the rule will generate an event for each tracked object that is continuously present in the zone. When it is off, only one event will be generated by the rule, even if there are multiple tracked objects within the zone. Additionally, when Per Target is off, the rule will only generate events when there is change of state, i.e. the rule condition changes from true to false or vice versa. When Per Target is off, the state will change when:

  • Any number of objects enter the zone in question and remain in the zone

  • All objects leave the zone in question

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